Search Our Site

Register
images/fp/voz-rotat_02.png

 


{twitch_channel}visionsofzosimos{/twitch_channel}

What is Visions of Zosimos

Visions of Zosimos (VoZ) is an online collectible card game that seamlessly integrates deep tactical turn-based combat in a hex based layout, while harnessing the social aspects of the massively multiplayer online (MMO) genre. .

VoZ is a PC game for windows based machines, built on the Hero Engine that will utilize a dedicated player client. A single game session will occur in a 3D board environment and allow each player to engage in direct combat with his or her avatar on the board, as well as play various cards from his or her deck enacting a multitude of effects on gameplay

Latest News

Twitch Stream 4/19 LIVE!

Apr 19, 2017 Game Updates
Default Image
Greetings Students! We will be playing Visions of Zosimos tonight at 6 PM CST. Our streamer, Cody, will be looking for players to duke it out in the Afterlife so feel free to pop in and play. If you don't have a key to…

New Construct's For Light Earth…

Jan 25, 2017 Dev Blog
Default Image
Visions of Zosimos is a complex video game. With over 50 cards in each set you are able to create multiple different types of decks with their own play styles. Something students will notice very early on is that decks…

Join our New Forums!

Dec 23, 2016 General
Default Image
As you can see our new webiste is live and so are our New Forums. For those of you have read and posted on our old forums do not be alarmed. They are Archived and can still be viewed. We encourage you to register on the…

Lore Delving - Controlling the…

Dec 16, 2016 Dev Blog
news image testtree
We haven't Lore Delved into the Afterlife for a long time and I think a topic of recent discussion would be a perfect way to get back into it. In the game, your Student will control the Homunculus it creates but we…

Ambushes in the Board Game

Dec 10, 2016 Dev Blog
devblog
When developing the Visions of Zosimos Board Game, we wanted to make it as faithful to the PC game as possible. After prototyping the game on paper for so long it seemed so natural and simple. The one outlier though…

Becoming Aware of Awareness

Dec 07, 2016 Dev Blog
devblog
In our last blog post we discussed the ending of an era for our ability Intercept. This neutral ability was used for multiple cards and we couldn't just get rid of it without replacing it. Well, we could, but Intercept…

Guests Online

We have 5 guests and one member online

  • Sharkboy